Publication date: December 15th 2015
Genres: Young Adult, Dystopia
The clock is ticking.
Chan has been chosen to deliver the good news and healing antidote… If his body doesn’t reject the antibodies.
Pete, who has been imprisoned and tortured by the Council, has been selected by Retter to be ambassador to the residents. But, does he possess the authority needed to persuade an entire city of skeptics?
And, while in the Open Air, Fran struggles with her own failures questioning whether she’ll always be an outcast living on the fringe of society.
In this final installment of The Ascension Series, love, sacrifice, and forgiveness go head to head with evil in an effort to save a city.
And a girl.
The gaming board.
Fran hurried to the board and ran her hand along the pole that it sat upon. With her arm fully extended overhead, she felt the nub. Too high to kick. She looked around for something to hit it with when an idea struck her. After running back to the plant, she grabbed a handful of glass stones from the pot and pulled the sling from her side. Load, swing, and release.
Although Fran couldn’t hear the whistle of the stone over the Agora’s white noise, the undeniable crack of the lens reached her ears as bits of plastic flew from the pole. She whipped around to face the Graphie again, but now only a single red beam of light pulsed where he had stood. She followed the red beam to the leg of a nearby bench and laughed out loud as she wound up and launched her stone. The last ray died out and as the area darkened, Fran could hear a chatter rise from the small crowd of residents now released from the Graphie’s hold.
Heather Letto was born in the hills of Ohio and raised in the 'burbs of Chicago yet fancies herself a stranger in a stranger world. She wears her creativity like a second skin and is immensely grateful to her heavenly Father who gives good gifts. Her debut novel, Impervious, is the first book of The Ascension series, a trilogy written for young adults.